gwnn, on 2016-May-14, 14:01, said:
The subjects in the paper you cited were instructed about a sender whose signals they were supposed to figure out and they were promised rewards if they did so accurately.
Not quite:
paper said:
The subjects engaged in the experiment were, obviously, language users. As a result they were likely predisposed towards certain assumptions about communication and information transfer. In describing the experiment to subjects, we primarily chose language that conveyed information about the game without explicitly describing the situation as one of information transfer or communication. For instance, players were informed that they would be divided into `role 1 participants' and `role 2 participants' in the experiment rather than `senders' and `receivers'. There was one exception to this rule, which was that the sender's choice was described as a `signal' to his or her partner.
gwnn, on 2016-May-14, 14:01, said:
The subjects at the bridge table were instructed about a "sender" whose possible signals they were supposed to ignore* and they were promised punishment if they were going to receive and interpret the signals.
Thinking of the alledged codes in terms of Lewis signalling games is probably useless unless the pairs would have been able to play such games unwittingly while focusing on proper bridge. But "task-irrelevant perceptual learning"
(e.g.
http://www.ncbi.nlm....les/PMC2764800/) seems to be fairly well documented, and I don't see why it couldn't apply here, so maybe that's the extra idea needed to explain how a pair can inadvertently evolve an illegal signalling system. (I'm speculating wildly, of course, but perhaps a little less than when I wrote
nullve, on 2015-October-22, 13:42, said:
If operant conditioning is going on on both sides of the screen, it might explain both how tells and Clever Hans-like effects emerge over thousands of boards.
upthread.)
Csaba, I saw your post in the "Introductions and the like" forum today, so I don't expect a reply from you anytime soon. Good luck!
1 which I knew absolutely nothing about until yesterday