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Howell Movement - Integrating an additional Pair Rover Pair ?

#1 User is offline   P_Marlowe 

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Posted Today, 15:26

Hi,

I got tasked with another q, due to the success of my first q.

In case I forgot, thanks for the answers and resources.

Assume, you have a X Table Howell.

Can you integrate a pair, that showes up before the end of the first round?
Would this be a rover pair? And how would it move?

And it is unclear, if the pair showes up.

With kind regards
Marlowe
With kind regards
Uwe Gebhardt (P_Marlowe)
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#2 User is offline   pescetom 

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Posted Today, 16:36

View PostP_Marlowe, on 2025-November-12, 15:26, said:

Assume, you have a X Table Howell.

Can you integrate a pair, that showes up before the end of the first round?
Would this be a rover pair? And how would it move?

And it is unclear, if the pair showes up.


As a premise, I would refuse to integrate a pair from my club that failed to sign up before the known deadline 5 hours before play, unless I had an odd number of pairs at the deadline (in which case I announce that I will accept one more pair). I might accept a pair of exotic strangers, but not if it forced to me to play an awkward movement or it was unclear they intended to show up. The more latitude you allow in these things and the less tables and more last minute withdrawals you end up with, in my experience. It's important that players understand they have to commit in advance and that in return the tournament will happen and be well run.

Having said that, I think you have the cart before the horse, assuming you have a Dealer machine. First look at the (modified) number of pairs, then decide the movement. It's a minor problem to deal a few more boards (and you should have done this anyway if you knew an extra pair would require more boards) and it's only a minute or so in most scoring programs to change a 5 table Howell to a 6 table Howell, or a 6 table Howell to a 7 table Mitchell, or whatever.
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#3 User is offline   jillybean 

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Posted Today, 17:50

Yet another Global difference. Here, we just roll up, 2 minutes before, or after game time. Club or tournament game
So far I have only added a late pair to fill a half table.
"And no matter what methods you play, it is essential, for anyone aspiring to learn to be a good player, to learn the importance of bidding shape properly. MikeH
"100% certain that many excellent players would disagree. This is far more about style/judgment than right vs. wrong." Fred
If you are my partner, please never tell me "I play the rule of (insert #)"
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#4 User is offline   mike777 

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Posted Today, 18:08

 pescetom, on 2025-November-12, 16:36, said:

As a premise, I would refuse to integrate a pair from my club that failed to sign up before the known deadline 5 hours before play, unless I had an odd number of pairs at the deadline (in which case I announce that I will accept one more pair). I might accept a pair of exotic strangers, but not if it forced to me to play an awkward movement or it was unclear they intended to show up. The more latitude you allow in these things and the less tables and more last minute withdrawals you end up with, in my experience. It's important that players understand they have to commit in advance and that in return the tournament will happen and be well run.

Having said that, I think you have the cart before the horse, assuming you have a Dealer machine. First look at the (modified) number of pairs, then decide the movement. It's a minor problem to deal a few more boards (and you should have done this anyway if you knew an extra pair would require more boards) and it's only a minute or so in most scoring programs to change a 5 table Howell to a 6 table Howell, or a 6 table Howell to a 7 table Mitchell, or whatever.


Wow strict rules in Europe.

Here we just show up..or not

Mandatory pre sign up one more hassle to not play..
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