Time for an improvement A clock for each player will speed the game
#1
Posted 2017-January-23, 09:36
#2
Posted 2017-January-23, 11:03
There is *always* ways to game a system; the one that immediately comes to mind with this one is my GNT qual, where they *had* a weak NT defence, but it wasn't on their card, and they wouldn't explain it (even with the TD there). TD tells me "okay, if you have enough for this hand, play it, and ask for their full explanation before the next hand". So I did (oddly enough, I had a flat 13 as dealer). No response. I asked again. No response, other than "your bid, S". I stated I would call *after* I got the defence. "TD, he's not bidding". Good news was that a) I know the TD, and b) I'd already had the conversation last hand, so when I said "I'll bid when they answer the question you told me to ask", there it was. But all of that was sitting on my clock...
#3
Posted 2017-January-23, 14:19
mycroft, on 2017-January-23, 11:03, said:
Why wouldn't the director give them a PP and if they still wouldn't explain, have them forfeit the match?
#4
Posted 2017-January-23, 15:13
#5
Posted 2017-January-23, 15:26
#6
Posted 2017-January-24, 17:22
#7
Posted 2017-January-24, 17:54
#8
Posted 2017-January-25, 02:16
silvr bull, on 2017-January-23, 09:36, said:
+1.
Great proposal.
Start by just displaying the clocks on the screen and see what effect that has.
#9
Posted 2017-January-25, 15:16
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. mstr-mnding) tr. v. - Any bid made by bridge player with which partner disagrees.
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#10
Posted 2017-January-25, 15:50
If you're usually on time, when the clock gets low for whatever reason (especially when it's been unusually tough for your side, but also when Dawdlin' Don's at the table again), it acts as a chivvy.
Guess who gets hurt by this?
I applaud the idea of personal clocks, even if the round clock is there. If we can point out that *every round*, you took half the round time, it's hard to complain. One round, however, as I said earlier, can be - and will be - gamed.
#11
Posted 2017-January-25, 15:56
silvr bull, on 2017-January-23, 09:36, said:
Sometimes this can be a problem. But there are other problems that feed into the overall issue. For example:
1. Some players don't alert bids they should, so then their opponents sometimes have to ask for explanations and wait until they get them (often you have to call the director)
2. Some players routinely reject even the most obvious claims, again resulting in a director call (NO, YOU CAN'T PLAY IT OUT). To say "well then just don't claim - play everything out" (as I have had opponents tell me from time to time) is nuts. Sometimes a hand is over after trick 4. Why play it out? Why not save time for the next hand that may require some deep thought?
3. Some players routinely play out the most obvious hands rather than claiming, and if I try to concede a certain number of tricks to help them out, reject that. I've even had opponents reject when I've tried to concede ALL the remaining tricks!
4. All hands aren't equal. I've seen opponents take 4 minutes to play a hand that is worth 30 seconds of time and then complain when I think for 2 minutes at trick one declaring the next hand (generally, about a minute later, I end up claiming, but they think every trick has to be played at the same speed).
We all have an obligation to try to get three hands in within 14 minutes. That's not that hard if (A) everyone alerts all alertable bids and provides the correct explanation with the bid and (B) declarers with simple hands claim early and defenders accept proper claims quickly. Indeed, when playing against strong players, I generally end up with 3-4 minutes on the clock when the round ends, even if 1-2 hands require considerable thought.
Cheers,
Mike