Playing sims pairs (MPs), what do you do here?
I thought this was easy no-one agreed
#2
Posted 2013-April-27, 16:18
#4
Posted 2013-April-28, 07:50
mcphee, on 2013-April-28, 06:23, said:
Is that actually in your system?
#5
Posted 2013-April-28, 07:54
Lord Molyb, on 2013-April-28, 07:50, said:
I assumed it was humor or bad eyesight.
#6
Posted 2013-April-28, 08:03
mcphee, on 2013-April-28, 06:23, said:
I have trouble distinguishing whether 1♣ was opened or 1♠ in the diagram .
I had to "enlarge" the post to determine that it was 1♠ .
TWOferBRIDGE
"imo by far in bridge the least understood concept is how to bid over a jump-shift
( 1M-1NT!-3m-?? )." ....Justin Lall
" Did someone mention relays? " .... Zelandakh
K-Rex to Mikeh : " Sometimes you drive me nuts " .
#7
Posted 2013-April-28, 08:39
#9
Posted 2013-April-28, 09:20
PhilKing, on 2013-April-28, 08:53, said:
To be played with Irish/Polish jump-cue (1♠)-3♠ showing a spade stop and asking if partner has a running suit.
"Robin Barker is a mathematician. ... All highly skilled in their respective fields and clearly accomplished bridge players."
#10
Posted 2013-April-29, 07:32
#11
Posted 2013-April-29, 07:59
#12
Posted 2013-April-29, 08:06
Second choice - double then diamonds. Pard can ask if I have a spade stop for 3NT.
2♦ is just too little holding 8 tricks in hand.
#13
Posted 2013-April-29, 08:15
manudude03, on 2013-April-29, 07:59, said:
It does make a difference if you have a partner who doesn't raise your overcalls.
#14
Posted 2013-April-29, 10:07
MP scoring. I remain unconvinced that we should just blast to 3n however. P is
a passed hand so most of the dangerous bids that might come from p (4h for ex)
have a much lesser frequency of probability. It takes very little from p to make 3n
or even 5d but will p raise us with that very little if we bid 2d and they are short in
diamonds? certainly not so bidding 2d is way too dangerous here. At least if we
x
we will most likely have a chance to introduce 3d and now even if p has a misfit
sitting with 5/7 power they will probably bid 3s to let us know they aren't broke.
A direct 3n has the merit of being our main game but it is just too unilateral when
by starting with x we can discover if 3n is a decent contract or not and along the
way maybe even end up in 5d vs a doomed 3n. Go with flexibility when able.
#15
Posted 2013-May-01, 05:27
ArtK78, on 2013-April-29, 08:06, said:
Only if you are sure this is not a UNT overcall. Certainly in old-fashioned versions of UNT you could leap in as high as you like and it is still UNT. For those who are less sure, double followed by 3NT is less likely to be misinterpreted. That's what I'd do.
#16
Posted 2013-May-01, 05:39
iviehoff, on 2013-May-01, 05:27, said:
2NT is an unusual notrump overcall.
3NT is to play.
#17
Posted 2013-May-01, 05:56
iviehoff, on 2013-May-01, 05:27, said:
Never heard of that. Source?
#18
Posted 2013-May-01, 06:25
#19
Posted 2013-May-01, 06:42
PhilKing, on 2013-May-01, 05:56, said:
It was probably in something like Reese & Dormer's "Acol System Today", whose first edition was in the early 60s I think.
Bridge lore tends to change rather incrementally and if one is only intermittently exposed to the coal face it is easy to carry on in a time warp.